





Instruction Manual

Age: 14+
2-4 Players
CONTENTS: 1 gameboard, 6 silver pawns, 1 toxic waste drum, 3 trash trophies (bronze, silver and gold), 1 dumpster card caddy, 1 P+P Mart cup card caddy, property boxes, instruction sheet, deck of TRADE cards, deck of TURN cards, radioactive goo, live bug(s)
OBJECT: Be the first player to move their character around the board while collecting the most Trash and shamelessly Trashing Your Neighbors along the way
SETUP:
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Each player chooses a pawn (Patches, Peel, Bob, Steed, Mrs. Pit or Death) and place the pawn in the START “✔ space
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Players move their pawns clockwise around the board, never counter clockwise
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Assemble dumpster (TURN) and cup (TRADE) for card distribution
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AREAS OF INTEREST
Banc of Trash – place Trash Cash here
P+P Mart – trade/buy/sell with P+P mart when you land on a RED dot or any ‘✒
Toxic Waste – get stuck and lose a turn when you draw a toxic waste card -
TRASH CASH
Yellow = $1, Pink = $5, Blue = $10, Green = $20 -
TRADE cards will help you get ahead (usually). Keep them, trade them, or use them for cash or property. Trade with other players at the top of your turn.
- Trade cards with a red '♥' (keep for play) are worth $10-20, dealer's choice
- Trade cards with a blue '♥' (immunity) are worth $1-5, dealer's choice
- Immunity cards temporarily keep you safe from other players’ antics (can only be used as defense once, then return to pile) -
PROPERTY BOXES are $20 Trash Cash and are valid exchange in trade offers
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Consider why you want to Trash Your Neighbor, is it just for fun or is it something deeper? Do they owe you money? Be honest.
LET'S PLAY: Each player rolls the dice. The lowest roller goes first, as they are deemed trashiest. Play continues clockwise.
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Begin the game with $10 Trash Cash and an item from P+P Mart (draw 1), do not play it until it is your turn
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If you land on a space occupied by another player's pawn you can 'Trash Your Neighbor' by moving them back to START ‘✒ or skip to the space ahead of them
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As your pawn is moved around the board, you must completely pass through the “Finish Line” to the center of the board
Note: You can ONLY move your pawn into the FINISH space by rolling the exact number on the die OR forfeiting a special “keep for play” TRADE card (RED '♥') -
Once the pawn is placed in a ‘Finish Line’ space, it is safe from opponents
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For each turn, draw one TURN card
- At the beginning of your turn, you may offer a TRADE deal with another player (property box, trade cards, a bug you found in the box during setup) -
If you draw the TOXIC WASTE card, move your pawn to the Toxic Waste drum and lose a turn. If you have the toxic waste remover card, turn in the card and resume playing
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At P+P Mart red dots you may offer a table bid or one-on-one trade offers (1 trade/bid per turn) of your cards to other players OR keep your trade cards and collect 1 new card as you land on subsequent red dots
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You must roll an exact number to reach final center space on board and win
TO WIN: First player to move their character around the board to the center space with the most allocated TRASH assets (trash cash and/or trade) wins! Winner with the most assets/cash wins the GOLDEN trashcan, followed by SILVER and BRONZE.
"We're all winners when we're losers!"
- Graffiti Steed



